WindJammers Replica

C++
SDL2
WindJammers Replica

This project is a faithful replica of the classic Neo Geo game WindJammers, developed from the ground up by 5 students. It demonstrates foundational game development skills by implementing the core mechanics, physics, and rendering using only C++ and the SDL2 library. To capture the authentic feel of the original, the project utilizes the original game sprites.

My Contributions

Core Gameplay Logic

Implemented the main game loop, player controls, and scoring system from scratch to replicate the fast-paced action of WindJammers.

2D Physics & Collision

Developed a basic 2D physics and collision detection system to manage the movement and interaction of the disc and players.

Sprite Rendering

Built a rendering system using SDL2 to draw the original game sprites, manage animations, and handle the visual elements of the game.